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PDF] The Development and Validation of the Game User Experience Satisfaction Scale (GUESS) | Semantic Scholar
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Table 5 from Systematic Review and Validation of the Game Experience Questionnaire (GEQ) - Implications for Citation and Reporting Practice | Semantic Scholar
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Table 1 from Investigating Players' Engagement, Immersion, and Experiences in Playing Pokémon Go | Semantic Scholar
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to the overall game experience questionnaire, presented as the number... | Download Scientific Diagram
![PDF] Too Many Questionnaires: Measuring Player Experience Whilst Playing Digital Games | Semantic Scholar PDF] Too Many Questionnaires: Measuring Player Experience Whilst Playing Digital Games | Semantic Scholar](https://d3i71xaburhd42.cloudfront.net/33f83ae520aa274a130cb1aec28ccc740e5167be/3-Table1-1.png)
PDF] Too Many Questionnaires: Measuring Player Experience Whilst Playing Digital Games | Semantic Scholar
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Playing Some Video Games but Not Others Is Related to Cognitive Abilities: A Critique of Unsworth et al. (2015) - C. Shawn Green, Florian Kattner, Adam Eichenbaum, Benoit Bediou, Deanne M. Adams,
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PDF] Validation of the GUESS-18: A Short Version of the Game User Experience Satisfaction Scale (GUESS) | Semantic Scholar
![Table 1 from Systematic Review and Validation of the Game Experience Questionnaire (GEQ) - Implications for Citation and Reporting Practice | Semantic Scholar Table 1 from Systematic Review and Validation of the Game Experience Questionnaire (GEQ) - Implications for Citation and Reporting Practice | Semantic Scholar](https://d3i71xaburhd42.cloudfront.net/bc86ee3f2c8b05c1940bd7ec0d6b4d2a1e6c090f/4-Table2-1.png)